Dæmon Ultimates
A Page for you to see the presently released Dæmon Ultimate abilities, their names, damage and descriptions in the game.
CAVEAT:
All ultimate's are subject to change over time to balance and keep the meta fresh.
As more Dæmons are made, and ultimate's changed, this will be kept up to date.
Ethereum
Ethereal Stag
Vitalik’s Vision
A visionary laser beam deals 50 - 70 damage. However, the beam takes so long to charge that you miss a move.
Binance Smart Chain
Binance Whale
Regulatory Beatdown
Deals 30 - 40 damage but has a 50% chance to self-inflict 5 - 10 damage for "attracting the SEC’s attention."
If self damage is inflicted, then that damage is added to the effectiveness of the Whales next #Shill.
Solana
Solana Phoenix
SolFlare Nova
Deals 25 - 30 base damage with the following additional effect based on a 1 in 6 chance. 1 = take 10 damage. 2 = take 5 damage. 3 = deal an extra 10 damage. 4 = deal an extra 15 damage. 5 = deal an extra 30 damage. 6 = deal an extra 40 damage.
Arbitrum
Azure Chimera
Blue Chip Burn
Deals 23 - 26 damage and heals for half that amount. Increasing Shill effectiveness by 1 for the rest of the battle.
Base
Base Sentinel
Centralized Crush
Deals 25 - 40 damage. If activated at or above 50HP, you take 40% reduced damage from the next enemy ability. If activated below 50HP, you're next shill is 25% more powerful.
Polygon
Poly Hydra
Validator’s Venom
The Hydra bites for each new corporate partnership. Hits 3 times dealing 15 - 20 damage per hit. Each hit has a 25% chance to miss.
Miss 3 hits = 200% increase to the next Basic Attack Damage.
Avalanche
Avalanche Snow Bear
Seismic Extinction
Seismic Extinction deals 20 - 30 damage, and lines your jaws with Avax Lava. Every Basic Attack causes you to lose 5 health, and you deal 5 - 12 more damage.
Optimism
Optimistic Sparrow
Fibonacci Funnel
Heals for the same Damage and Healing of your last #Shill, & your next #Cope is a 100% chance to hit because "you got carried away with optimism and mastered your Cope."
Sonic/ Fantom
Sonic Wraith
Cronje's Clutch
Deals 25 - 40 damage but makes your next move a random cast because “Andre confused you.”
If used below 60HP, your opponent cannot cast Shill for the rest of the match.
If used above 60HP, your random move has a chance to be a another Ultimate dealing the same damage (without the random effect)
Linea
Linea Lynx
Astrorekt
Deals 25 - 40 damage, costing 0 - 10 health because “you pushed engagement campaigns to exploitative levels.”
If the health cost is even e.g. 2,4,6,8,10 = you deal double this amount as extra Basic Attack Damage.
If the health cost is odd e.g. 1,3,5,7,9 = you deal double this amount as extra #Shill Damage.
Zksync
Encrypted Kitsune
Zk-Sync or Swim
Deadly tails hit the enemy, forcing them to Zk-sync or swim. 2 - 10 damage per hit, the number of hits increase based on attacks made.
Basic Attack = +1 Tail Shill = -1 Tail Cope = +6 Tails
Ancient8
Neural Nexus
AI Apocalypse
Deals 30 - 50 damage but halves your health because "your AI turned against you."
If used as the first move, all of your Basic attacks and Shills deal 70% more damage.
No Chain affiliation
Furicane
Stratospark Fury
Overload every bitcoin miner globally dealing 16 - 20 damage, doubling your next Basic Attack damage and making each Basic Attack +1 more powerful after.
No Chain affiliation
Amberclaw
Razor Revolve
Spin like your bags depend on it. If above 65% Health deals 25 - 35 damage and puts the cooldown of your opponents shill back to full. If between 35% and 65% Health deals 30 - 50 damage and has a 42% chance to cost 5 - 10 HP. If below 35% Health deals 35 - 50 damage.
No Chain affiliation (IP Inspiration from Pudgy Penguins)
Pudgy
Penguin's Permafrost
Embrace the coldest crypto winter chill and unleash the Pengu Storm. If above 50% Health deals 20 - 35 damage and has a 80% chance to Freeze your opponent. If below 50% Health deals 30 - 50 damage but has a 20% chance to Freeze you.
No Chain affiliation (IP Integration with Neo Tokyo)
Neo Raptor
Cybernetic Frenzy
With each attack you build shared power and consciousness with Neo Tokyo survivors, dealing 0 - 10 damage, plus 8 damage for every Basic Attack you have completed.
No Chain affiliation (IP Integration with Persona)
Persona Shenron (Emerald Dragon)
Verdant Annihilation
Surround yourself with prismatic Persona energy to deal 16 - 25 damage, and increase every Basic Attack by 4 damage for the rest of the battle.
If used below 50 HP, deals 16 - 25 damage, and increases every Basic Attack by 12 - 20 damage for the rest of the battle.
Monad
Molandakmon
Testnet Tears
Converts months of testnet effort into corrosive energy, deal 25 - 50 damage, at the cost of 0 - 25 health, and causes your next #Cope to be 100% chance to hit.
Abstract
Abstract Owl
Fatal Abstraction
Fatally abstract away your opponents life. Deal 20 - 25 damage, and heals you for the same amount, but your opponents next #Cope is 100% chance to hit.
If the opponent #Cope kills you, then you revive with 15HP.
Soneium
Soneium Cybernetic (Horizon Mecha)
Last Horizon
Using AI, you strategically wait to strike. Deals 20 - 35 base damage. The damage to the opponent is increases by: 5 if your opponents last move was a Basic Attack. 15 if your opponents last move was a #Shill. 25 if your opponents last move was an ultimate.
Sei
Sei Water Dragon
Tidal Liquidation
Amass the wrath of a thousand liquidation events, and deal 16 - 25 Damage, increasing your #Shills attack and lifesteal by 3 for the rest of the battle
Immutable
Immutable Stone Golem
Rock Bottom
Pound the ground with immutable wrath, deal 30 - 42 damage, and causes your opponents next turn to be a random cast.
No Chain affiliation
Tokenize Reaver
Blockchain Reaver Surge
Channel Tokenize 360 energy. Deal 12 - 20 Damage, and supercharge your next ability. Increase your next Basic Attack Damage by 125% Increase your next #Shill by 75% Make #Cope 100% chance to hit.
No Chain affiliation (IP Integration with SuperVerse)
SuperPhant
Eventusk Horizon
Slam the ground with GameFi conviction and tear spacetime. Deal 18 - 25 Damage and if your last move was a Basic Attack, your Shill is 55% more effective. If your last move was a Shill, your opponent misses their next turn.
Hedera
Hedera Threadweaver
HBARbinger of Doom
Weaves spun. Consensus achieved: total annihilation. If above 50% HP, then deal 15 - 20 Damage and extra damage (up to 30) based on the amount of HP you have missing. If below 50% HP, then deal 15 - 20 Damage and extra lifesteal (up to 30) based on the amount of HP you have missing.
No Chain affiliation (IP Integration with Token Tails)
Whispurr Tale
Emoji Spree
Emoji Spree unleashed. Hit the enemy with 1-5 emojis that deal 10-14 Damage each, each having a 20% lower chance to hit.
If only 1 Emoji hits: Your #Cope becomes 100% chance to land. If only 2 Emojis hit: + 5 Damage to Basic Attacks for the rest of the Battle.
No Chain affiliation
Bruce
Rugproof
Even if the chart crashes, the shark doesn’t. Bruce Deals 16 - 25 Damage and, if killed on the next turn, Bruce revives with 15-20HP and deals 0 - 10 extra Basic Attack Damage. if not killed the next turn, Bruces Cope becomes 100% chance to hit.
No Chain affiliation
Whale Council
Council Crescendo
Every Shill fuels the Councils $DMN bags. The Whale Council deal 10 - 12 Damage x the number of #Shills that have been used that game between player and opponent. E.g. 4 Shills = 40 - 48 Damage range.
No Chain affiliation
Archer
Arctic Awoo
Archer howls with ancient fluffy cuteness, dealing 10 - 20 Damage and encasing the enemy in winter winds, dealing damage and freezing depending on their next move.
Opponent next move = Basic Attack or Shill. They are frozen and take 0 - 10 Damage, empowering Archers Shill by 1 for the rest of the battle Opponent next move is an Ultimate or Cope. They are frozen and take 0 - 20 Damage
No Chain affiliation
Pyrocore
Calamity Beast Bomb
Pyrocore absorbs the chakra from it's last three moves to unleash devastation.
Three Basic Attacks = 20 - 25 Lifesteal (Damage and Healing) Two Basic Attacks and a Shill = 30 - 45 Damage. Two Basic Attacks and a Cope = 45 - 65 Damage.
Somnia
Somnia Jelly
Somnia Surge
Pure GameFi lightning.
The Somnia Surge is strongest when your opponent is close to 51 and 1 HP respectively. Useable multiple times per battle, resetting when Jelly crosses 50 HP.
• Opponent above 50 HP = Supercharged #Shill Multiplier = % HP missing 51 HP = 1.49x
• Opponent below 50 HP = Supercharged Basic Attack Multiplier = % HP missing 1 HP = 1.49x
No Chain affiliation
Stormbeak
Skyfall Protocol
Stormbeak harnesses the rage #Cope, dealing damage multiplied by the damage taken from your last Cope.
If used without a prior #Cope, Skyfall Protocol will only deal emotional damage to the Player. If used after a Cope, it will deal: 45 - 60 Damage plus (2 x the Damage you received from your Cope)
No Chain affiliation
Winter Woodbug
Glacial Lockdown
Lockdown your enemy with web3 winter terror. Deal 16 - 25 damage, and corrupt your opponent. If they cast Shill as their next move, they take 15 - 20 damage.
Ultimate resets when the Woodbug reaches 50 HP.
No Chain affiliation (IP Integration with XBorg)
Chomp
Ten Flames of Death
Chomp channels the Ten Flames of Death, taking his opponent down to the nearest multiple of 10 in HP. Activating his passive (if not already activated).
Ten Flames Passive: if your opponents HP is a multiple of 10, Chomps Basic Attack is increased in effectiveness by 100%, and Shill by 50%.
Chomp can trigger this ultimate a second time when his opponent crosses 75HP.
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